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I see your game on instagram, and I really wanted to try. Unfortunately the game is too slow on my computer. I still managed to move around the map, and I was really immersed. The atmosphere is very successful. The way to catch souls seems quite satisfying, and i think i could have liked the gameplay.

Thank you so much! <3

It's really unfortunate to hear that it doesn't run well for you though. What are your specs? I had a friend test the game on an older computer and they said it was still at 30 fps, so I hoped to be fine in that regard. But yeah, the game was created in just one day and is not optimized at all in terms of performance (and it's using some more demanding graphics than my other games).

Not sure yet if I'll get around to optimizing this one or add some option to adjust the graphics quality, but I'll let you know if I do!

Unfortunately, the game can't be opened on Apple Silicon M1 with MacOS Ventura :(

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Sorry to hear that! I don't have a Mac myself, so unfortunately I can't test that version, I just depend on the game engine (Unity) to create a proper build...

I uploaded a version specific for Apple Silicon, can you try that one out and tell me if it works for you?

PS: I saw in your profile that you commented on some more games with this issue, so this is probably a problem with the Unity Mac builds. Have you ever solved this for any of the games where it occured? If so (now or in the future), I'd greatly appreciate it if you let me know, so I can apply the fix here too. (right now, I'm not sure if there's anything else I could try to solve this...)

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I get:  ''The app FadingSoulsMacSilicon can't be opened.'' And I get: Safari can't open the file 'FadingSoulsMacSilicon' because there is no app available to open it with.

I still haven't solved this for any of the games nor do I know a developer who solved it after my remark. I appreciate the effort you put into this!

Hmm, this error message actually sounds a bit like there could be something wrong on your end (absolutely not sure though!). The game files come as a .zip archive, maybe for some reason you can't open them directly on your end (I always thought this would work on Mac...). Have you tried extracting the downloaded .zip (by double-clicking it in Finder, I think) and then run the extracted file?

The zip file extracts itself automatically after downloading, it is the extracted file that gives the errors.

Oh, okay, didn't know that :)

I just think it sounds a bit strange that the operating system wants to open an app using the browser (but this could very well be perfectly normal, I'm not a Mac user). Is there something equivalent to the Windows "Right click -> Open with..." action on Mac? Maybe at some point something got mixed up and apps like this are supposed to be opened using a different program? Just shooting in the dark here, the most likely explanation is still a problem with the game engine Unity.